Production 5 Project

Source

SUMMARY

Role: Sound Designer

Intention (SMART Goal)

By May 20th, as part of my role in team 5, I will record ADR for film and download/record sound effects, to be added in post-production.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Critical to have space to explore and make mistakes, and to take risks, trying and trying different sounds.

Rather than trying to record for a sci-fi movie, the team put emphasis on a recording like a documentary with the intention to fully immerse the listener in the film

Not to impress but to immerse.

The team went on location to record the singing of natural sand dunes as well as experiment with all other kinds of manmade and nonmanmade sounds. This is another important aspect of exploration.

The sound team made it clear that it is important to consider the purpose and intention of which the sound is meant to express, and to experiment with the best way of recording that sound.

To use sound to personify(in this case, spice)

delicate sounds in the vastness of the desert create a strong contrast that resonates with the visuals and story.

left of at 16:20

Training Source(s)

Rerecord sound audio after the fact -ADR

Might take many takes for just one line or phrase to fit in with the rest of the audio

Coach actors on a sound

If it takes place outside then record outside for ambiance.

logic pro x

align waveform with original audio within the loop

can download sound effects from www.freesound.org

zoom in to make the placement of sound more accurate

can overlay by adding them on different bars

cradle mic overhead, and move fluidly

don’t let arm get in the way of arm eyesight or have your arms lock

or hold like a benchpress with hands pushed up

scooping to hold

Project Timeline

Pre-production

  1. Brainstorm ideas
  2. Create storyboard
  3. Create a slideshow and share it with all team members
  4. Write screenplay
  5. Decide on location and character roles
  6. Gather/make props, costumes, equipment

Production

  1. Set up shots
  2. Prepare blocking for each scene
  3. Film all scenes
  4. Record all sounds/dialogue and create music

Post Production

  1. Put all recordings for audio and video in shared Google Drive folder
  2. Label final shots
  3. Decide which scenes to keep, get rid of, or re-shoot
  4. Transfer audio and clips into Premiere Pro
  5. Put clips in order and make all edits
  6. Put audio in and sync up to video
  7. Make all finishing touches
  8. Export final film
  9. Add evidence to slideshow
  10. Present film and slideshow to the class and receive feedback

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

Team Slide Show;

https://docs.google.com/presentation/d/1W66h1suGshWFPv6U5NqE8MBUi5BQllYTfbBueyggJA8/edit#slide=id.p

 In the film, and as presented in the slideshow; I used the boom mic and personal mic to record and synchronize audio into the film. In post-production, I edited the intensity of the sound to best blend in with separate each of the individual clips. I will also add in extra sounds like heavy breathing and writing.

Evidence and justification of such skills are shown on slides 18 to 20.

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Making use of both raw audio and boom/on-person recorded audio led to the audio sounding mismatched. To counter this I adjusted the audio intensity levels to attempt to get blend them as best as possible. This also minimized background noise from the raw clips.

Ways of Working (Communication & Collaboration)

Collaborating on the editing, as well as communicating on the appropriate sound clips, and starts and end stops, were two instances of communication/collaboration. In more detail, this refers to my role as editing all of the sound clips available in the film, as well as getting feedback from team members about what needs to be changed or fixed regarding the audio.

Tools for Working (Info & Media Literacy)

Previously I did not know how to synchronize audio clips. Through using youtube, I found a resource explaining the necessary information to do so.

Ways of Living in the World (Life & Career)

Life or career skills that this project allowed me to develop were; improved team collaboration, Trello know-how, and an overall new knowledge base for utilizing and organizing “to do” information in a timely manner.

Reactions to the Final Version

Jack referred that it was impressive that we managed to get so many background actors to collaborate with us.

Jack G; mentioned that the shaky cinematography that was used to express anxiety and fear where a nice addition.

“Good work on so many levels, good work” – James

Self-Evaluation of Final Version

The storytelling of our film relyed on the Irie cues throughout the film. That despite looking like a normal school. Upon closer look something much stranger was happening beneath the surface. We used various methods to present this in our shots. The first is when Josie is spotted but runs away shortly into the film. Next is the change of heartbeat when the new student signs the paperwork. There is also the secret shot in the corner room and the strange laughing in the theater. By this point, it should have been apparent what our approach to the theme of “community” was. That is that communities are often superficial things that hide secrets and gossip beneath the surface. But through using the story we chose of a student visiting a school. We were able to create an easily digestible short film. With the bonus of being able to use our own school as the perfect filming location.

Grammar and Spelling

Grammarly was utilized as a grammar check.

Editor

Kenneth was our team editor.

Andrew Stanton Storytelling

CueNotes
CaringIn the beginning, a story should show or have a promise that the story will lead somewhere.
WaliThe audience is compelled to deduce and deduct, but they don’t want to know they are doing it. (Absence of info draws us in)(2+2)
All well-drawn characters have a spine or a dominant unconscious goal they strive towards.
Drama is anticipation mingled with uncertaninty
honest conflicts that create doubt
storylines have guidelines not hard fast rules
BambiThe best stories infuse wonder

What I took away from this video is; to use what you know and draw from it, it doesn’t always mean plot or fact, but capturing a truth from your experience, and expressing values you feel to your core.

Scene Research

I chose this scene from youtube, as the it really shocked me at how uncomfortable I felt throughout. The walking, the doors of the building and of the car, the slow drum, and background noise all made for a highly suspenseful scene.
0.20wet foot steps, possibly pre recorded, which establish a uncomfortable feeling.
0.36low ringing, creates suspense.
0.40white noise build up, sounding like an air conditioner.
0.44electric drum creates pace and panic
0.59keys
1.01heartbeat, and heavy breathing, creates a sense of emergency and alarm.
1.11everything quits except beating heart, creates a dreadful and alarming feeling, paired well with the black screen.

Session 4 Production Project

SUMMARY

Role

editor

Intention (SMART Goal)

By March 2nd, as part of my film team, I will explore the screenwriter’s skill pathway by following The Visual Story by Bruce Block and will have created scenes that use contrasted lighting to show a character’s split mind over the scenes of our Session 4 project.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Lee Smith, has great perspective on being an editor, specifically he says” being cast as an editor is much like being cast as an actor or cinematographer, etc.”(2;56)

Rather than the blood or gore a typical war movie might focus on, Lee Smith comments about how Dunkirk instead uses a sense of suspense and anxiety to help portray its narrative.(~6:00)`

Talks about the components of land air and sea in the movie, and how organizing the sequences in different orders resulted in a different emotional impact on the audience.

Spoke about how using noisy Imax cameras where a limitation to recording audio.

https://www.youtube.com/watch?v=K6Jbf0LmtIs

The bouncing of the camera adds a nice affect making the viewer feel as if they are there.

The pacing music, in tune with the walking, and accelerating plot, also exacerbates the feelings of emergency surprise.(3;53)

Training Source(s)

https://www.goodreads.com/book/show/1732359.The_Visual_Story

Project Timeline

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

What I Learned and Problems I Solved

Grammar and Spelling

Editor